Tuesday, February 13, 2018

Heresy Era Sons of Horus - Rhino variants complete!

While I awaited the next batch of kits to arrive for the Exodite project, I rooted around in the Closet of Doom for various half-completed projects to polish off and my eye fell upon the trio of Rhino variants that had gotten up to the "off the factory floor" stage and were just awaiting the waterslide and weathering treatment. Easy peasy!

Broke out the Microset and Microsol and got some gold iconography laid in and sealed down, nothing too outrageous required as the SoH doors on either side were garish enough I figured! Once that was done it was a simple matter to get some sponge weathering and chipping on here and there, and then get some mud and dust splashed up the sides of the hulls.

By default the chassis will be used as Rhinos to ferry the various infantry around, but to give them a little more punch, they have an additional Multi-melta (from Wargame Exclusive). Technically pintle-mounted, the servitor-controlled turret looks a bit more brutalist to me which I felt suits the Sons of Horus!

Alternately, they may also be fitted with some alternate Whirlwind turrets (or Scorpius launchers if you squint), to give the force some anti-horde capability. These turrets are also from Wargame Exclusive and I rather like 'em, though I think they may be better suited to a Word Bearers army what with the cathedral-like design aesthetic. Just means I should start a Word Bearers force, right?

Finally I managed to dig up a single radar dish suitable to run one of the Rhinos as a Damocles command tank, which dovetails nicely with the deep striking/teleporting nature of the Sons of Horus, as well as offering up some interesting Reserves manipulation shenanigans and a once-a-game pie plate lance strike from orbit. Hard to go wrong there!

Overall I'm pretty pleased with them, though looking over the pics I might give the mud and dust another going over with some sponged-on stippling. Still, they're table ready and I'm looking forward to getting some game time in with 'em!

Tuesday, February 6, 2018

40k Exodite Eldar - Avatar of the Tanelorn Wood painted!

Sometimes what makes sense in the mind's eye doesn't necessarily translate to the miniature and today's model is a case in point I'm afraid! The seed for the Exodite army I've been working on was centered around the idea that the Sylvaneth Treelord model would make a cool Avatar, and that jumpstarted the whole project. Finally got around to getting some paint on him and the irony is that for it being the model that got me into the project, it turns out to be the one I'm least happy with overall. Doh!

The main issue is one of colors, I knew that as the model was a vanilla build, I needed to rely on the paint scheme to drive home its Avatar-ness. That meant a fiery burning interior and the bloody hand - Simple enough! What I hadn't really taken into account was the fact that on the earlier models I'd gone with an autumnal color scheme which is also heavy on the yellow/orange/red spectrum which meant once it was all combined the model is just sort of a mooge of those colors. It turned out all right, but isn't particularly striking - for all of the colors it still feels a little monochrome.

That's not to say that I am completely displeased. I rather like how the ember-to-charcoal-to-wood transition worked on the model, and while it could be a little more refined I'm pretty happy with it as a first time try! The bloody hand turned out pretty decent as well, with a nice gory drippy feel to it.

The little green of the grass on the base helps the model pop a little, and I quite like the small leaf litter that ties together with the leaves on the model. Overall I'm only about 75% pleased with how it turned out. Workable but not particularly exciting - Part of me wants to start over with a new version and do a witchy green internal flame rather than the orange-y red. Probably a better way to go from a pure color theory standpoint!

On the other hand, I started laying in the base colors on the Wraithguard squad and am much more pleased with how they're coming along!

Thursday, February 1, 2018

40k Exodite Eldar - Glade Guardians and Bonesinger painted!

In between alternately slicing open and gluing my fingers together while working on the wraithguard, I got some brush time in and finished up the first squad of Glade Guardians and a Bonesinger (Woodsinger?) to accompany the various wraith constructs the force will include.

Keeping the same scheme as the Wraithlord from earlier meant that the armor would be varying tones of brown and bone, which meant for quite a while during the process the models looked TERRIBLE. Gotta love that interim stage in the painting process where you can't help but think to yourself "Well, these look like garbage!". Persevered and got the oranges, reds and yellows in place and they started to look a bit more autumnal - I think they'll fit in nicely now!

Due to the fact that the force is going to include a ton of wraith constructs, I dug out an old Bonesinger that had been rattling around in the Closet of Doom for ages. From an aesthetics point of view he's not particularly converted other than the addition of some bugs (a common theme across the force). It was fun to finally paint a model that's been languishing for well over a decade!

Apparently they did a brief re-release of the model late last year, and included a set of rules for him for 8th. Perfect timing!

As alluded to above, I spent a little more time hacking apart the plastic kits and finished up the first full unit of Wraithguard (Branchwraiths?). Really pleased with how they've come along, and can't wait to get some paint on 'em. Now if only it wasn't currently snowing outside I could get them primed!

As the Kurnoth Hunters come three to a box, there was one leftover body, so I took the opportunity to test build the first of the Wraithblade models - I think I'm going to do a 5-strong unit with twin swords and a 5-strong unit with axes and shields. The running poses of the Hunter models lend themselves well to the melee style wraithblades, not to mention it opens up the pose a bit allowing for the cool hollow torso detail to be seen (well less so in this picture, but still). At this point I ran out of bits and have to wait a week or more for the next order to arrive, but all in all the army is shaping up nicely!

Friday, January 26, 2018

40k Exodite Eldar - Initial Wraithguard models built!

Some kits came in today that allowed me to get cracking on the first three test models for the Wraithguard units I have planned. I knew I wanted to build something that had similar design cues to the Wraithlord from earlier, which meant figuring out how meld similar Eldar bits onto the Kurnoth Hunter bodies. After a bit of dry fitting and trimming it all came together surprisingly well!

Started off by trimming down the "collar" from the Wraithguard kit, as I knew I wanted to continue the use of the Eldar heads mated onto the Sylvan bodies akin to the Wraithlord. Similarly, the neck was trimmed down a bit to accept the collar.

The D-Cannon was carefully trimmed away from the arm, leaving the hand and hose intact. I pulled a likely-looking candidate arm from the Hunters kit and trimmed out the sword.

I found a reasonably straight left arm to match up with the D-Cannon's other fist and then did a bunch of dryfitting until I was reasonably sure all the pieces would go together (with the addition of a little greenstuff here and there of course).

All the dry-fitting and pondering over the various bits paid off, and the initial test model ended up pretty much matching the vision I had in my head, and fit together surprisingly well - Better than I had expected, for sure!

After getting my eye in on the first model, the next two virtually flew together! I do have a bit of a conundrum however - The Kurnoth Hunter models come three to a box, while the Wraithguard are squads of five. That naturally means that I am more or less obligated to make fifteen of them, right? Considering doing five each of D-Cannon, D-Scythe, and twin Wraithblade-armed models...

Thursday, January 25, 2018

Heresy Era Sons of Horus - Rhino chassis "Off the factory floor"

Just a quick hit this morning - Realized I hadn't posted up the recent in-progress shots of the Sons of Horus Rhino-based vehicles I've been working on. Sadly it's been really cold of late (what with it being winter and all) so I haven't had a change to get anything spray sealed for fear of mucking it up due to temperature. Nonetheless I have gotten the trio of Rhinos to the point where they're ready to receive waterslides and weathering!

A quick pic of the three variant turrets, allowing the tanks to be used as a trio of regular Rhinos with a pintle-mounted Multimeltas, Whirlwinds, and/or a Damocles command tank (or a mix thereof). Really rather happy with how they're coming along so far, and am looking forward to adding some legion symbols and some muck and scrapes to give 'em a bit more personality. So far, so good!

Tuesday, January 23, 2018

40k Exodite Eldar - Rise of the Bark Eldar...

A terrible pun, I know. Couldn't wait to get some paint on the models and try and see whether my hands could do what my brain was picturing!

One should always use a big centerpiece model as a tester, right? Actually started with the Branchlord for a reason, it had the widest range of textures and colors in my head that I needed to get down onto the miniature. I knew that the wood, bark and wraithbone would all be very neutral colors, so the addition of the yellow on the hives and red/orange on the leaves warmed it up somewhat. From a color theory perspective that meant it ought to get some purple/violets and blue/green tones as complimentary colors, so the beetles got the purple while the waystones and other creepy crawlies get the green.

The base got a slightly different brown shade from the rest of the wood, and then a fair bit of static grass and leaf litter was added to bring the colors up a bit and give the model a bit more 'pop'. All in all I'm pretty pleased with the scheme and I'm looking forward to applying the colors to the other models!

As part of the planning process I broke out the trusty painting chart and have been trying out various units to make a ~2000pt force. Still have 100 points or so to play with so there's some wiggle room as inspirations strikes. Put in an order for the kits to make up the next few models - A Spiritseer, a Warlock Conclave and a trio of counts-as Vypers. Much more to come!

Sunday, January 21, 2018

40k Exodite Eldar - Wait, what?

You ever have one of those ideas that just won't quite let go of ya? Ever since the Sylvaneth line dropped, I have always thought that the Treelord model would make for a great Exodite-themed Avatar of Khaine. I mean, just look at it!

Er, yeah - That may be one that I bought and built over the weekend. I've been mulling over how to do an Exodite army for years and thanks to a wonderful Christmas gift I was able to pick one up. Of course, that got me in the store and suddenly a couple more boxes sort of accidentally got purchased.

This included a kitbashed counts-as Wraithlord comprised of the standard kit, the Drycha Hamadreth kit, and a fair bit of greenstuff. This got me thinking about the general aesthetic I wanted to go with and I'm going to veer away slightly from the usual Lizardman and Dark Elf bits and use more of the High/Wood Elf and Sylvan kits. Wood and bugs instead of stone and dinosaurs - Maybe a little unconventional, but it seemed like it could be a fun way to go!

As the plan is to build a force that is a direct counts-as craftworld force, I knew I needed some guardians. I'd done the Black Ark Corsairs method with their lizardskin cloaks a little while back for the dark eldar army and didn't want to just repeat that, so after a little consideration settled on the Shadow Warriors kit as a basis for what I'm calling "Glade Guardians" (oh so poncy, just like the pointy eared gits tend to get). Haven't built up a heavy weapons platform for them quite yet as i think it ought to be mounted on the back of a beetle or spider of some variety. Gotta find the right critters!

As far as it goes, they went together pretty easily. One of the gotchas is that both the Eldar legs and the Shadow Warrior torsos have sockets, but a little ball of greenstuff and they fit together nicely. Any unsightly joins are covered by the equipment belt off the guardian sprue, and with the addition of some bugs and critters here and there they read as guardians but with a naturalistic bent which I think fits the force pretty well!

Still penciling together lists and pondering further kitbash combos to represent other units, but I do know I am going to keep it to a tidy little 1500 point force. Each unit is going to be comprised of two or three kits, so things will have a tendency to get pricey real quick if I just go whole hog on the project. Still, these have been a black to build so far and I'm looking forward to building more crazy Bark Eldar. Hah!